![]() ![]() Directly across the way is our first sniper turret enemy. Return to the Seaside Court and speak with the Hunters, then head up to the 3rd floor and exit to Downtown Jericho via the door next to Mr. After defeating him, the Nanite Echo will spawn in the middle of the arena.ĭowntown Jericho City - 2nd Visit Sniper (1/5) Continue past it to where the comic store is and you'll run into Brother Eli just ahead, triggering his boss fight. After you kill him, the module is yours.Īfter killing Little Johnny, use the Starfish to open a series of doors leading back to the med-bay. I found this to be the easiest way of going about this fight. Target the 2 cores on his body first, then his back most leg, followed by the left leg, and finally the right leg. My go-to method is to wait until he does the overhead stomp attack before dashing in and getting 2 or 3 hits off. This boss might seem tough at first, but take it slow and you will kill him. Continue to progress through the game at your own pace until you reach the Little Johnny boss fight. Once again, our next collectible isn't for quite a bit. Once you reach an area called the Flooded Grounds, the Nanite Echo will be in clear view at the end of the first open path of the area. Continue to make your way through Port Nixon at your own pace, as it’s a fairly linear section currently. Our next collectible isn't for quite some time. ![]() Then head to the bottom and out of the back door. Once you're set, head to the 2nd floor and speak with Eli. I advise picking this part up as soon as possible, as it is possible to lose Rex as a vendor. Scrappy, the vending machine, for a free 4,000 scrap. If you've collected 10+ audio logs, you can go up to the 3rd floor and talk to Mr. On the second floor is a shopkeeper named Rex who sells this part for 10,000 scrap. We will need to sneak around and disable it later, using a specific Drone Module for an achievement.Ĭontinue forward into the Seaside Court safe area. Do NOT walk through the blue gate and trigger the alarm. security checkpoint to the left of the Seaside Court entrance. Alternatively, you can go left of the Vision and use the mag-lift. You probably spotted it before even attempting to acquire the previous drone module!ĭirectly to the right of the previous Vision is a small break in the metal railing you can use to drop down next to an enemy. Our first required Nanite Echo is right in front of you. Make sure to grab this now as these enemies do despawn. Sever his right arm to acquire the module. Don't forget to keep going this way to activate the shortcut, as well as the one street level by the man warming up over a barrel.įurther ahead of the man by the barrel, you will see 2 enemies: one with the flamethrower weapon, and one with an auto rifle. The module is on top right where my character is standing. Go on top of the scaffolding to your immediate left. Drop down to the lower section and you will see an enemy ahead of you, as well as a giant metal pipe stretching across a canal. Cross the bridge and continue on until you reach a small area containing a dual blade enemy and yellow neon signs on the right wall. ![]() Ahead of you will be a few enemies to clear, and then you're given a choice: continue straight across a small bridge, or follow the street to the right. This is important for meeting Warren later in the story.Ĭontinue down to find the first Med Bay of the area. Exhaust his dialogue and be sure to begin his questline. Once outside, talk to Brother Truman and take the lift down.Īs soon as you arrive at the first Med Bay of the area, you will notice an NPC named Stranger standing in front of it. Strafing or dodging easily handles them.ĭowntown Jericho CityFollow the path upstairs, making sure to grab the quest item from the Echo. He can also shoot out incendiary explosives and a drone that will shoot a few times before returning. If you keep your distance he will usually do a jumping attack that’s easy to dodge or parry. His fight is fairly simple, acting as a buffed up regular enemy. Killing him will reward the 2 Drone Modules. ![]() Head back to the med-bay and proceed through the fairly linear level until you arrive at Warden Garcia's boss fight. Locate Benjamin Burke's cell and interact with the door to free him. Head back to the prison block (where you found the first First Aid Station of the area). Once you've killed him, interact with the Med-Bay to get your Exo. Nitro attacks rather slowly, so avoiding his combos and then punishing the opening is pretty easy. Continue until you reach the room containing Nitro. Take note of Benjamin Burke's cell at the top of the central staircase. Progress through the collapsed building to Cell Block B. Detention CenterAfter starting the game officially, locate the keycard and exit into the Detention Center. ![]()
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